Posting a video where we could se an example of finished software could definitely help. I also bought this series. That said, I agree that this won't be the shortest path to improving everyone's game, and that goes esp for newer players for whom there is likely lower hanging fruit. Since stacks are 40bb, that number should converge to 40bb right? Here are some thoughts on. After purchasing you can download from here. That wasn't the only error in.
I started to do and online course in computer science MITx6,0 on edx. Its the same version of python that commes with the anaconda pack that will uses in the video's although will uses Ipython wich is slightly diferent So for anyone interested to learn a litle more about python i will highly recommend it as it will also make it more easy to understand what will is doing in the video's.
This course looks quite interesting. Unfortunately registration is closed. BB code is On. All times are GMT The time now is Books and Publications Discussion and reviews of books, videos, and magazines.
Page 5 of Will Tipton Video Pack 2 - Solving Poker If i make a lot of possible Turns cards possible lets say all of them in the decision tree do i have to make some card removal effects when i define ranges on the flop?
Send a private message to minotaurs. Find More Posts by minotaurs. Find Threads Started by minotaurs. Originally Posted by minotaurs If i make a lot of possible Turns cards possible lets say all of them in the decision tree do i have to make some card removal effects when i define ranges on the flop?
Send a private message to Sevendeuceo. Find More Posts by Sevendeuceo. Find Threads Started by Sevendeuceo. Will Tipton Video Pack 2 - Solving Poker I've implemented a work-around to my memory problem I am unable to load back big objects saved with pickle.
This works well with my modified doFP function. Originally Posted by Sevendeuceo Code: Originally Posted by minotaurs This part of code cant be corrent can it? Originally Posted by Sevendeuceo Yes, and it works. Send a private message to Carlton Banks. Find More Posts by Carlton Banks.
Find Threads Started by Carlton Banks. Send a private message to jesjesjo. Find More Posts by jesjesjo. Find Threads Started by jesjesjo. Send a private message to NC Find More Posts by NC Find Threads Started by NC Originally Posted by jesjesjo Hi, I'm having a similar problem as minotaurs had, with displaying a gametree. Send a private message to th.
Find More Posts by th. Find Threads Started by th. Will Tipton Video Pack 2 - Solving Poker if i make really big tree do i really have to do any "remove hands with conflicts"? I understand that solving specific poker situation with software is beneficial to poker players and that strategies and ideas from the books can be studied more deeply with our own software.
Learning new programming language and designing poker software could also be beneficial but I have some doubts about it. First, this is not very time efficient. Someone who is not very experienced or interested in programming will have to spend lots of time learning the programming language and designing the software.
There are much more time efficient ways to study poker and to analyze poker situations. Degree in Economics and Psychology would also be beneficial. I almost forgot about the Computer Science degree. It would be even better to have a Masters degree or Doctoral degree in those 5 subjects. These would be perfect educational backgrounds for a poker player and I would recommend finish them before someone embarks on a poker career.
Being active in sports and outdoor activities is also mandatory. I'd like to reiterate that it doesn't take that much time to start doing useful things in Python.
I definitely wouldn't have been able to make a series like this with something like C or java. That said, I agree that this won't be the shortest path to improving everyone's game, and that goes esp for newer players for whom there is likely lower hanging fruit.
On the other hand, there are certain sorts of advanced studies that can not be done any other way. Finally, I've found that a bit of coding is a v useful life skill outside of poker.
From my posts it may seem that I'm against this pack or that I think that it is not good, but this is not the case. I actually think it is quite valuable but I didn't like the the fact that there is lot of programming involved. I think I will actually buy this product, but not right now. After the summer I will have much more free time and I think I will be ready to learn iPython than. To follow up on this, we did go ahead and post another video: It's about the halfway point of the video series and gives a taste of some less introductory content.
Hands down best poker strategy book on the market. I will caveat this with a warning though: Additionally, the emphasis of the book is on pseudo GTO solutions to simplified games. The practicality of which is probably best summarised as: It took me roughly 2 days to follow along the entire video and get the software to work as demonstrated.
My first impression is that this is an extremely interesting video pack for someone motivated to learn to solve some games. It has the added benefit of showing the process of writing a non-trivial program.
Given that I have previous programming experience I would estimate that a new user might take a bit longer to go through the video. You can take it in small pieces say, a chapter a day and be done in 2 weeks. You will frequently have to go back and correct previous mistakes which are found only later in the video.
If you skip around you might miss these corrections and the code won't work. Thanks for recording these videos. I have also played poker for over 30 years and try to stay up to date on the latest theory and practice.
I am very interested in the code discussed here but I don't have a Wndows computer and so an. I use Linux professionally and a Mac as my home computer. I managed to get pokereval lib installed on my Mac although that was a real pain and then I successfully completed the 3 videos.
When the idea of a 'conflicts' function was introduced, I wrote a working version of the function before the narrator had even explained the notion of booleans. I don't want to waste my time on a video that is teaching python. I don't want to download an exe file. I don't care for ipython's notebooks either and would rather just have access to the python files.
In the video the narrator says that this code is publicly available. So can you hook me up? I don't mind shelling out some bucks for the code. The video doesn't attempt to teach python from scratch. It jumps right into coding the poker solver, piece by piece. I don't think you will be bored with extended beginner level explanations. So I mentioned that I didn't like ipython or notebooks and just wanted the python code.
After looking closer at what you provide in the videos that have already been posted, it finally became clear to me that asking for the python code directly is probably a non-starter because the code probably doesn't exist in that form. The inlining of the pylab code clearly ties this project to notebooks and ipython. So I will back off of that request and simply ask if it is possible to get the videos in a form other than an '.
I just e-mailed you a possible solution that might work for you. Please check it out and let me know what you think. Do we need to restrict the number of options to simulate turn play? Well if cpu time is an issue, you can always wait longer, whereas if you don't have enough memory, you're dead without doing some more work.
For me, RAM was always the limiting factor, but I'm pretty patient. If you have a game in mind, you can estimate how much memory it'll take to store the tree and solutions. As discussed in the vids, these are each a couple factors of 2 larger than they have to be because I favored convenience over efficiency, so they can be pared down if you really want it.
There are some other things that take memory too, but that'll get you pretty close. Is there a way to get these videos to play faster? The videwing experience on youtube for the first 3 videos was much better for me because I could listen at 1.
The built-in playback interface allows variable speeds. Just use the double-right or double-left arrows on each side of the play and stop buttons.
Only factors of 2 increases or decrements in speed are. Everything worked well for me until now. I have no idea how to fix that mistake. Could you please follow the procedure described at. It's late and I don't have the book handy, I believe this is how it's defined the book? From the bb's perspective: Does this look reasonable? Last edited by stevepa; at BB code is On. All times are GMT The time now is Books and Publications Discussion and reviews of books, videos, and magazines.
Page 1 of The ability to solve large poker games was directly responsible for many of the insights in EHUNL and set it apart from poker advice available elsewhere. Unfortunately, this sort of work involves large computations, and software to perform these calculations was not publicly accessible -- until now. This video series will walk you through the development of computer code to solve for maximally exploitative and equilibrium strategies of arbitrary HUNL decision trees, to visualize the trees, and to investigate the resulting strategies and the EVs of playing them.
You will learn to leverage the powerful but user-friendly iPython interactive python programming enviroment and create a tool that allows you to perform many of the calculations described in the books. Moreover, in learning how to build it rather than how to use a pre-existing software package, you will gain the understanding necessary to go beyond published work and to perform game theoretic studies of your own imagination.
It's an exciting time to be a poker player. Send a private message to minotaurs. Find More Posts by minotaurs. Find Threads Started by minotaurs. Send a private message to Sevendeuceo. Find More Posts by Sevendeuceo. Find Threads Started by Sevendeuceo. Originally Posted by minotaurs So in your last video in your video pack you showed ur own software "GameTreeVisualizer". Send a private message to yaqh.
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